Thought this was good to have around.....enjoy..and do follow the link at the bottom, more info on monitors...
(note: a little dated, but makes for a good explanation of terms and connections)
Video
Ten years ago most video adapters had a sluggish processor, a megabyte or
less of memory, and weak analog signal conversion chip. Given the memory, a user
might have to choose between the number of dots on the screen (resolution) and
the number of colors displayed. Limits in the analog conversion chip might force
a slower refresh rate leading to a flickering screen. However, video adapters
were already close to being fully adequate.
Then ten years of chip technology came along. Bumping the memory from one to
four megabytes solved the color/resolution problem. Then cards had 8 megs, 16
megs, 32 megs, 64 megs, and now 128 or 256 megabytes of memory. There is
certainly no plausible use for such video hardware if you just run Windows and
Office. Today, the only function of a high end video adapter is to play 3D
games.
This will not be true in 2007. The most visible feature of the new Microsoft
Vista operating system will be its "Avalon" user interface. Microsoft will
transfer much of the burden of presenting windows, menus, toolbars, and other
screen elements to the processing power of current generation video adapters. Of
course, if you only have an old video adapter you will continue to get the
current Windows interface. However, business users in a few years will require
the kind of video card that today is only useful for blasting aliens and saving
the universe.
Many systems come with some video capability built into the mainboard at no
cost. This video is adequate for business use on the current Windows system.
Even then, there are some legitimate business reasons for buying a separate
video adapter to plug into the PCI Express slot:
- Video integrated on the mainboard uses main memory. This will slow down
the performance of the overall system when access to memory by the program
you are running collides with access to the same memory by the video
hardware. A separate video adapter card has its own memory and operates
independently.
- Mainboard
video typically connects to the monitor through the traditional small
15 pin analog VGA connector. The VGA connector is OK up to XGA
(1024x768) resolutions and is required for a CRT monitor. However, at
higher resolutions you get a sharper picture on your LCD display if you
use the larger digital DVI connector. Typically you can only get DVI on
an AGP video card.
- Video cards costing as little as $100 allow two monitors to be connected
to the same PC. Set side by side, Windows treats them as two halves of a
single desktop. You can drag applications with the mouse from one screen to
the other. This expands your work surface. You can leave a database query or
spreadsheet open on one screen while you compose a report or letter
referencing the numbers on the other screen. Now that 20" flat LCD monitors
cost $200, two display systems are a very affordable productivity aid.
However, after the cluster of basic video cards costing $100 there is a gap.
The most powerful newest card cost $350 or $400. These cards are for the serious
gaming enthusiast, although there might be some 3D applications in architecture.
There is simply a lot more software for blasting aliens from the planet Zoron
than there is for visualizing the layout of a new kitchen.
Visible Features
Resolution
Screen resolution is stated as two numbers. The
first number counts the dots horizontally spaced across each line. The second
number counts the number of lines from the top to the bottom of the screen.
In the old days, there were five standard resolutions:
640x480 (VGA)
800x600 (SVGA)
1024x768 (XGA)
1280x1024(SXGA)
1600x1200(UXGA)
The horizontal number is always the larger of the two. There are more dots on each line than there
are lines from the top to the bottom of the screen. The screen is still square.
This can be explained by the fact that the "dots" are not round or square, but
instead are rectangles that are taller than they are wide. The extra height of
each "dot" makes up for the smaller number of them.
Screens that use these standard resolutions display a picture in
approximately the standard 4:3 "aspect ratio" used for standard TV broadcast.
Movies recorded on DVD and High Definition TV pictures are intended for display
on a wider aspect ratio of 16:9. A small number of laptop and desktop LCD panels
are designed to support this type of widescreen display.
The wider aspect ratio is designated by prepending the letter "W" in front of
a standard resolution name. This means that the width has been bumped to the
next larger size, but the resolution of the height has not changed. For example,
XGA is 1024 wide and 768 high. The next higher standard size is SXGA which is
1280 wide and 1024 high. However, a WXGA wide aspect ratio screen has a
resolution that is 1280 wide but only 768 high.
You can buy wide aspect displays with resolutions of:
1280x768 (WXGA)
1600x1024 (WSGA)
1920x1200 (WUXGA)
The wide screen resolutions have become more common with the adoption of LCD
flat panel TV sets. High Definition TV has two standard resolutions of 1280x720
(just a few lines shorter than WXGA) and 1920x1080 (just a few lines shorter
than WUXGA). Of course, HDTV sets will also display XGA (1024x768) but if you
hook a computer up to a flat screen TV it will look better in a wide screen
resolution.
A CRT monitor can switch between resolutions up to some maximum supported
value. A laptop or flat panel LCD monitor generally has one native resolution
that corresponds to the dots manufactured into the screen. It may support lower
resolutions, but will look best at its native setting.
Brightness
An LCD display has a white backlight that shines through a screen filled with
red, green, and blue bits of glass. This produces tiny dots of colored light.
The active Liquid Crystal part of the LCD display is a variable polarized filter
in front of each dot that controls the amount of each dot of red, green, and
blue light that gets through. If all the light from all three colors gets
through, the eye merges the three colors and sees a "white" light. If all the
light is blocked, you see black. Otherwise, you see a generated color.
A desktop display that only has to show Excel spreadsheets and PowerPoint
presentations can get along fine with a few bold color distinctions. The eye can
also draw clear distinctions between different bright colors on a standard
computer monitor. However, dark colors present a separate problem
One performance measurement in the specifications of every LCD panel is a
measure of brightness. It is expressed in "nits" or units of brightness per
square millimeter. A standard desktop LCD monitor has a brightness of 250 units.
An LCD TV monitor designed to be viewed from across the room typically has a
brightness of 500 units and that is the best available today. A small number of
devices sold by various vendors provide intermediate values of 300, 350, 400, or
450.
A 17 inch LCD computer monitor has a resolution of 1280x1024. A 20" LCD TV,
however, is often sold with a resolution of only 800x600. From across the room,
you can't see high resolution. If you consider a "TV" to double as a computer
monitor, check carefully its native resolution and be sure it matches a value
supported by the video adapter in your PC.
Color Range
If you look even closer, each dot on the screen
consists of three separate parts. One component is Red, one is Green, and one is
Blue. Seen from a distance, the three components merge to form a composite which
can be adjusted to any color our eye can see. Although the amount of each of the
three base colors is continuous, computer equipment generally creates a range of
possible brightness from 0 to 255 so that the intensity can be represented by a
byte.
Ten years ago video adapters had small amounts of memory. They would save
space by allocating only one or two bytes of memory for every dot on the screen.
The adapter would then translate the smaller value into a full color byte. Today
there are no adapters with so little memory that they cannot allocate three or
four bytes per dot, even at the highest resolutions.
However, as frequently happens a new need comes along to make use of an
otherwise obsolete old feature. Windows 2000, XP, and Server 2003 machines all
support "remote desktop connection". When this feature is enabled, an
administrator can connect to the computer over the network using the RDC client
program. A window opens on the client machine and shows an image of the desktop
of the remote computer. To save bandwidth, the connection can be configured to
use the old one byte or two byte video modes previously used by obsolete
adapters. Emulating these video modes reduces the amount of data that has to be
transmitted over the network to display the desktop image.
Performance Features
Integrated or Separate Adapter?
To save money and space, smaller mainboards often come with a video adapter
built in. This is attractive for corporate systems, where the only application
is running office, or for Media Center systems that only have to drive the TV
set.
In the past, integrated video was always crappy. However, the main suppliers
of video cards now build chips for mainboards, and while integrated video is not
as powerful as a separate adapter card, it can be adequate for most purposes.
If you want to play the latest video games, you want a separate video card.
Otherwise, consider what you want to do and compare it with the capability of
the integrated video. For example, if you intend to play Blu-ray or HD-DVD
movies through the computer, then you need integrated video that will connect to
your high definition monitor and you want an integrated video chip that supports
decoding H.264 data.
How many Monitors?
Monitors used to be expensive. Now a 20" LCD panel can be purchased for $200,
which means you can get two for $400. However, integrated mainboard video is
often limited to a single monitor. Most video adapter cards support two
monitors. If you want to run three monitors, you may need a second video card.
SLI or Crossfire
Video cards perform massive amounts of repetitive operations. You can buy
faster video cards with faster processors, but when you reach the limit here the
next step is to add a second video card and split the work between the cards.
Nvidia calls this "SLI" while ATI calls it "Crossfire".
This is only interesting for video games. Unlike the previous case, where you
added a second card to drive the third monitor, all the cards you use in a SLI/Crossfire
configuration drive a single monitor that is running the one gaming application.
DirectX 9 or 10
The Windows programming support for games and TV applications is called
DirectX. This is a programming standard that changes from year to year. Windows
XP used to support DirectX 8, but today most XP users have installed the free
upgrade to DirectX 9. Windows Vista comes with support for DirectX 10.
Video cards support some level of DirectX. You can always plug an old card
into a new system, but it won't be able to use all the features. As this is
being written (Jan 2007) there is only one graphics chip that supports DirectX
10, and all the cards that use the chip cost $400 or more. So DirectX 9 is the
only cost effective solution and is generally the level of support you should
look for when buying new equipment. As the year progresses, more cost effective
support for DirectX 10 will become available.
Purevideo or Avivo
Video adapter hardware can also be used to offload a lot of the video stream
processing when you are watching live or recorded video. This comes at several
levels.
- MPEG 2 is the video compression used in DVDs, most Media Center video
recording cards, and broadcast and cable digital TV (including HD broadcast
programs). Some level of MPEG 2 support has been provided by all integrated
mainboard and video adapter cards for the last five years (for as long as
DVD movies have been widely used).
- MPEG 4 and Windows Media (WMV) are more advanced compression methods.
They create smaller files (or better pictures), but they require more
processing.
- H.264 is the newest compression method. It requires the most processing
and provides the best compression. It may be found on some Blu-ray disks.
Each new generation of video processing chip provides hardware support for
more video compression options. The Nvidia 6xxx (6000 series) of cards provided
the first "Purevideo" acceleration of MPEG 2. The subsequent 7xxx cards support
more video formats. The latest 8xxx cards will do better when they become more
widely available.
ATI has corresponding support and a brand name called "Avivo". It is not
clear exactly what that means, but you will get better hardware support for
displaying video files in the 1xxx series of cards (1600, 1650, 1900, 1950) than
in older cards, and newer chips will follow.
Without hardware acceleration, trying to play a Blu-ray or HD-DVD movie may
run your CPU into the ground and produce unsatisfactory results.
AGP
For about a decade, video cards plugged into a special AGP video slot. The
AGP slot had more data wires than PCI (64 instead of 32) and it ran at a higher
clock rate (66 MHz instead of 32). Successive generations of AGP video cards
transferred data 2, 4, or 8 times per clock cycle.
Each subsequent generation of AGP card ran faster, and in computer terms that
means that it ran with a lower voltage level.
- AGP 1 supports 1x and 2x adapter cards with a signal level of 3.3 volts.
- AGP 2 supports 4x adapter cards with a signal level of 1.5 volts (it also
supports 1x and 2x at the lower voltage, but why bother).
- AGP 3 is a new standard that will support 8x adapter cards with a signal
level of 0.8 volts (and again it "supports" slower transfer, but why bother).
There are slightly different plug configurations to prevent you from
accidentally plugging an AGP 1 card into a socket that only supports AGP 2
cards. Many adapter cards are configured to plug into either an AGP 1 or AGP 2
slot and to automatically adapt and run at either 3.3 V or 1.5 V.
Today there are still a few mainboards with AGP slots and a small number of
cards made with AGP connectors. However, most video adapters have moved on to
PCI Express.
PCI-Express
PCI Express is an entirely new bus architecture from Intel. It replaces not
only the AGP slot for video, but also the PCI slots for all the other adapter
cards (and the PC Card slot in your laptop). A more extensive discussion of
PCI-e is provided in another article.
PCI Express transmits data over two pair of wires that provide 250 Megabytes
per second in each direction. The two pair are called a "line". Additional
bandwidth can be added by simply running 2, 4, 8, or 16 lines of PCI-e to the
same adapter card.
Video adapter cards that use PCI-e always support the maximum 16 lines of
PCI-e bandwidth. However, this is far more data transfer capability than any
video card can actually use. Some mainboards provide the full 16 line slot to
hold a video card, but then they only connect to the first 8-lines on the card.
This is perfectly adequate for today's video cards.
If you are only running Windows and Office, you need even less bandwidth than
this. For a very short time, mainboard vendors designed products where the
second video card might have even fewer PCI-e lines. However, mainboard chipsets
have caught up and today most mainboards can provide more PCI-e lines than
anyone can meaningfully use.
External Connectors
VGA Connector
In 1987 IBM introduces a 15 pin analog video interface plug for its "VGA"
display. Technically this connector is called an MD15, where M stands for
"mini", D because the plug is shaped like a letter "D", and 15 because there are
15 pins in three rows. Three pairs (six pins) present a voltage level for the
three colors Red, Green, and Blue.
The video adapter and display monitor negotiate a resolution and refresh
rate. This information implies a particular clock rate. Each dot of each line
corresponds to a particular time period. During that time, the adapter generates
voltage levels for the three colors and the display generates the corresponding
dot.
When IBM invented the interface, monitors had a resolution of 640x480
refreshed 60 times a second. However, the interface design would work on any
resolution and refresh rate. Today it is frequently used for resolutions up to
1200x1600.
DVI Connector
The analog design of the VGA plug is a good match to the intrinsically analog
operation of a CRT monitor. As long as you are using a CRT, no better interface
design is possible.
However, today more people are buying flat panel LCD monitors. In the LCD
each dot is an individually addressable digital element. It is more efficient
and precise for the adapter to transmit digital numeric values for the color
intensity of each dot.
The DVI connector is much larger than the analog VGA plug. It has lots more
pins that allow digital information to be transferred between the adapter and
the video monitor. The DVI plug contains both digital and analog versions of the
signal, and an external converter plug can convert a DVI socket into a old VGA
socket for connection to an old monitor.
It is common for high end video adapters to have both a DVI and VGA plug. LCD
display panels also come with support for both DVI and VGA connectors. If you
have two identical panels, you might as an experiment plug one into the DVI plug
and one into the VGA plug of the same adapter. You should notice that the
monitor that uses the DVI plug has a slightly sharper picture with better
colors.
HDMI Connector
The smaller HDMI connector is becoming popular for consumer electronics (TV
and HD DVD applications). Basically HDMI is a smaller plug version of the DVI
connector, but adds a wire for digital audio. A small number of video adapter
cards support HDMI today. It may become more popular, or computers may wait for
the next standard to come along. Monitors may come with a cable that is HDMI on
one end and DVI on the other. They will convert to real HDMI devices (Blu-ray
players) or to DVI video cards.
HDTV
A high definition tube TV has the same basic design as a CRT computer
monitor. A large Plasma TV hanging on a wall has a lot in common with an LCD
monitor. Computer standards are so common that you can typically plug a computer
into any TV that costs more than $3000.
However, there are two notable differences between TV and computer standards.
- Standard definition TV signals (and one form of High Definition TV known as
"1080i") are interlaced. The TV first receives every other line
of the picture (say the odd lines). Then it goes back to the top and
receives the lines that were skipped (the even ones). Any TV set can process
interlaced signals, and conventional TVs can only process interlaced
signals. A computer, however, generates each line one after the other. This
is called progressive scan (a term that some consumers may have
picked up from the description of better DVD players). A $3000 TV can
process either interlaced or progressive signals, but a $300 desktop
computer monitor can only handle progressive signals.
- Every TV and computer monitor, whether CRT, LCD, Plasma, or even
projector, generates the screen as a sequence of Red, Green, and Blue dots
of light. The eye merges adjacent Red, Green, and Blue dots of various
intensities to produce all the other colors. Computer video adapter cards
work by generating values for Red, Green, and Blue directly. They then
transmit these values over the analog VGA or digital DVI cable. TV, however,
started as a Black-and-White system and added color later. That original
design could never be removed from the standard. So even today a digital TV,
cable box, or DVD player generates a black-and-white signal (Y) and then two
color signals (Pr and Pb). You can generate the same picture either way.
However, again a $3000 TV can receive either component TV input (Y Pr Pb),
or analog computer (VGA), or digital (DVI). A computer monitor generally
cannot display component TV signals.
Some computer monitors are sold with the ability to process component TV
signals (the three RCA plugs colored Red, Green, and Blue that carry the Y Pr Pb
signals). This allows the monitor to display HDTV from a cable set top box. Some
computer video adapters contain a round connector that breaks out into the
component TV signals to drive an HDTV set that doesn't support DVI. This means
that in practice, everything will soon connect to everything in the video
hardware area, and they will make the connection any way you want. DVI or HDMI
are preferred because they will give the sharper picture. Then you can use the
component connectors on your monitor for your XBOX 360.
If you want more details on the computer-TV convergence, recording
shows on you TV, and displaying HDTV on your computer,
another article is available on this subject.
Copyright 1998, 2007 PCLT -- Introduction to PC Hardware --
H. Gilbert
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