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NVIDIA interview: Part II is here!

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  •  05-02-2008, 10:06 AM 315176

    Eeehaa [eehaa] NVIDIA interview: Part II is here!

    Hey Guys,

    Our community really put NVIDIA to work with a monster-sized question list! It was so huge that we had to split the interview into two parts, and we're pretty sure that you guys will agree: we saved the best for last. There’s a LOT of meat in this interview! Nvidia had a handful of their specialized guys answering your questions to assure you’d get the most comprehensive answers to each Q.  That said, keep in mind that the guys aren’t able to talk about undisclosed products due to company policy.  Still, they did an awesome job of getting the best possible answers for everything they could. Applause

     

    Ok guys, here's Part II of the NVIDIA interview. We hope you enjoy! Groovy






    1. Xpert: ATi has released Quad-Crossfire, and you can get it rather cheap (4 HD3870's or 4 HD3850's aren't that much money), is there going to be an answer to this from the NVIDIA front (Like Triple or Quad SLi compatible 9800GT's or 9800GTS's)?

     

    Andrew Fear, SLI product manager: NVIDIA is always investigating new solutions for our end users that offer maximum flexibility when building an SLI PC.  One of the reasons we have not enabled 3-way or Quad SLI on all GPUs is that typically the target resolutions and performance for those products is less than 3-way and Quad SLI, which is 2560x1600 with 4x anti-aliasing and higher. 

    In addition, the price/performance benefit on having this feature on GPUs that cost $249 MSRP doesn’t always make sense.  Many users have told us that rather than spending $750 on three GPUs they would prefer to have two GPUs that cost the same, enable the same performance, and allow you to have an additional PCI-E slot, like two GeForce 9800 GTX. We’d love to get your feedback: is having 3-way or Quad SLI on performance class products such as the GeForce 8800 GT something you would want? Please post your comments in the forum. Thanks!



    2. Xpert: Why are you still making gpus with freaking 64bit memory interface? When is NVIDIA going to switch to 512-Bit interfaces for their GPUs?

     

    Ujesh Desai, general manager of desktop GeForce products: NVIDIA is a worldwide company and there is still demand for 64-bit SKUs in parts of the world.

     

     

    3. Xpert: When are you going to switch to GDDR4, or are you waiting for GDDR5?

     

    Ujesh Desai: We constantly evaluate memory technology and right now GDDR3 delivers the performance we need for our products.

     

     

    4. Xpert:  When will NVIDIA try catching up to ATi when it comes to video and movie rendering and quality? Are you interested in designing a GPU dedicated to video encoding/rendering?


    Patrick Beaulieu, video technologies product manager: NVIDIA PureVideo HD technology is the best solution on the market for enjoying high quality video playback on your PC. A number of independent sites scored PureVideo HD higher than ATI’s competing technology in their tests with HQV and HQV HD. PureVideo HD also provides unique features like Dynamic Contrast and Tone Enhancements, dual-stream decode acceleration and Blu-ray playback in AeroGlass mode.

    For more information, go to http://www.nvidia.com/page/purevideo_hd.html

    As for video encoding, we’re working on some exciting technology that will dramatically speed up encoding and transcoding. Stay tuned!

     

     

    5. Xpert: When do you plan to fix the dreaded nvlddmkm has stop responding and has closed error in Windows Vista?

    Chris Daniel, software product manager: Let me provide the background first. Windows Vista has a new feature called Timeout Detection and Recovery (TDR). TDR attempts to detect problematic situations and recover to a functional desktop dynamically. In prior operating systems, these situations would have resulted in a system freeze and forced customers to reboot their PC. More information about this Vista feature can be found here http://www.microsoft.com/whdc/device/display/wddm_timeout.mspx. Therefore, when you see the TDR error message "Display driver stopped responding and has recovered," you know that the display driver is being reset without requiring a reboot.

     

    Now to answer your question: TDRs can occur for a variety of reasons, many of which are unrelated to the graphics card or graphics driver. Since Vista launched, NVIDIA has been working hard to address TDR issues that are specific to the graphics driver. Last year, we set up the NVIDIA Vista Quality Assurance Site to record and address user issues: http://www.nvidia.com/object/vistaqualityassurance.html. Since that time, we have resolved a majority of the issues specific to the graphics driver and have also worked directly with Microsoft to release five Vista hotfixes, all of which are now part of Vista Service Pack 1 (SP1). If customers are still experiencing issues, we recommend that they continue to file issues at the quality assurance site. We also recommend that customers look carefully into the wide range of other causes of TDR issues such as overclocked components, incorrect component compatibility and settings (especially memory configuration and timings), defective parts (memory modules, motherboards, etc.), insufficient system cooling, and insufficient system power. Throughout the forums, there are numerous reports of hardware solutions to TDRs. Here is one example: "Just short of a year ago I built a system that will crash after about an hour of intensive gaming on only two games... those were the only two games I played that were intensive enough to cause it. The reason was that my power supply was inadequate. Upgrading the power supply eliminated all the problems." http://forums.anandtech.com/messageview.aspx?catid=31&threadid=2116981

     

    6. Xpert:  Do you plan on integrating SLI technology onto motherboards w/ Intel chipsets with a brand new spankin license? What does NVIDIA plan on doing with their SLI support in the future since they are having problems with Intel and renewing their license with them?

    Andrew Fear: We offer SLI support for Intel CPUs on our nForce chipsets and will continue to offer this on future nForce chipsets. Our commitment is to provide consumers with platforms that offer the best experience. We develop our products with careful consideration to price, performance, power, and customer requirements. Our SLI certification program helps to ensure consumers can build or buy PCs designed for the best visual experience. We allocate our certification resources on our own NVIDIA nForce MCPs, because they integrate special technology that helps to improve and accelerate SLI graphics performance, something that Intel chipsets cannot offer.

     

    7. Xpert: Why must we tinker with modifying .inf's to get the GeForce drivers to recognize so many laptop or older GPU's? It's understandably too much to test every old card and manufacturer's implementation of your chips, but a simple warning would do during driver installation! Or at very least you could have a driver release with unsupported backward compatibility to be used at one's own peril.

    Chris Daniel: Unfortunately, NVIDIA does not have approval from most notebook manufacturers to release updated drivers since notebooks use custom power management and other features. Therefore, NVIDIA provides drivers to notebook manufacturers and it is up to those manufacturers to release driver updates to their customers. That said, NVIDIA has started a new program that will release notebook drivers on NVIDIA.com for manufacturers that choose to participate in the program and approve the driver release. The first of these drivers was released in January and can be found here: http://www.nvidia.com/object/winxp_notebook_167.51.html.

     

    Legacy GPUs are supported with the latest known stable WHQL driver.

    The person who asked this question proposed: “at very least you could have a driver release with unsupported backward compatibility to be used at one's own peril.”

    We do not believe it’s a good idea to point customers to drivers that haven't been tested and that could cause major system instability. That’s not an experience that NVIDIA chooses to provide.

     

    8. Xpert: How in the world does Nvidia get so much more performance out of less than half the number of rendering pipes ATI uses?

    Ujesh Desai: Ancient Chinese secret! ;-)

     


    9.
    Xpert:  When do you plan on allowing multiple monitors on an SLI set up? It seems rather silly having four monitor ports but only being able to have one monitor.

    Andrew Fear: NVIDIA is committed to adding SLI multi-monitor support. We understand it’s an important feature for enthusiast gamers and will have it available as soon as we can. Please keep checking http://blogs.nvidia.com/sli for information on this feature and when it will be available.

     

    10. Xpert:  If the GeForce 9800 GX2 is shown as a single card will there be driver and hardware support to utilize 3-way SLI on 780i+ mobos?

    Andrew Fear: No. Our plans are to just support Quad SLI on this product using two GeForce 9800 GX2 graphics cards.

     

    11. Xpert:  Are there any plans to create a product designed for use with VM technology? More specifically, some type of paravirtualization for real 3d acceleration inside of Virtual Machines. Sure there are software hacks now that emulates 3d acceleration, but should we expect nVIDIA to embrace this market soon? If so, would the technology be built into the Quadro line, Geforce series, or both? Lastly, is this capability already built into the G92 series GPU?

    Ujesh Desai: Company policy prevents us from commenting on unannounced products or technology currently in development.

    12-13. Xpert: How long do you think it will be before you reach the bandwidth cap of the pcie x1 and x16 slots? Any chance of going to cooler running cores than what we're currently offered?

    Xpert: How much of a standard PCIe x16 lane is saturated by nVidia's cards, and is there any way of calculating/finding this out?

    Since Dual-Core GPUs have double the amount of information they can load and process, does it saturate the bandwidth anymore then Single-Core GPUs, and it actually fully saturate (At full load) a PCI-Express 16x (1.1v) or even a PCI-Express 8x (1.0v)? And if so, does getting PCI-Express 2.0 give you better performance or will a PCI-Express 16x (1.1v) work?

    Ujesh Desai: Today’s applications don’t saturate PCIe x16 bandwidth, and it’s likely that the bandwidth offered by x16 PCIe will still deliver plenty of headroom for future applications.

    We are always looking at ways to improve our perf-per-watt and improve our green story. That’s why we are also developing technology like Hybrid Power.



    14.
    Xpert: With all pc components power requirements going up putting a bigger dent in customer’s electric bills, do you think that we will see pc components like video cards become more energy efficient? Or will we be seeing 1,000+ watt power supplies as the norm of the future?

    With the increased pressure to turn out "green" components does NVIDIA have any stances concerning the development of future items to support their customers being more "green"  (i.e. using less energy tying to power the system / cool the environment, etc.)?

    Ujesh Desai: NVIDIA graphics cards in general are extremely efficient in terms of perf/watt. To enable even greater efficiency, we created a new technology called Hybrid SLI. For mainstream users, this technology will provide better performance without requiring large power supplies. For high-end users, HybridPower will enable you to completely shut down the graphics cards when you don’t need them (e.g.: checking e-mail or instant messaging), thereby saving energy and money.

     

    15. Xpert: With Microsoft throwing out DirectX 10.1 and Direct X 10.0 graphic cards reportedly are not compatible with the newer version(s), is NVIDIA aware of any manufacturers offering trade out programs?

    Ujesh Desai: I’ll assume from the context of the question that “throwing out” means “releasing” or “introducing.” Microsoft and NVIDIA have repeatedly stated that DX 10 graphics cards are 100 percent compatible with DX 10.1 games. In addition, most of the PC game developers that NVIDIA works with say they have no plans to add DX 10.1 features in the games that they are working on. So you don’t need to “trade out” your DX 10 hardware.  Smile

     

    16. Xpert: When can we expect to see 65, 45, or smaller GPUs with respective reduction in power demand?

    Ujesh Desai: Company policy prevents us from commenting on unannounced products or technology currently in development.


    17. Xpert:  How much longer will we have to wait before Ntune fully integrates with the i680 chipset?

    Tom Petersen, director of platform technologies: Right now I am happy to say we have full support for nForce 680i, 780i, and 790i motherboards in all our software tools.  The link to our most recent package is here:

    http://www.nvidia.com/object/nforce_system_tools_6.01.html

    It is hard to tell from your question, but I am betting you have tried it or an earlier release and you are finding some features are not present or do not work.  This can be caused by BIOSs that are not designed to work with our tools.  Some of our customers boards don’t have full support for our system tools.  In those cases they typically make available similar tools which they develop internally and provide directly.


     18. Xpert: Why have the video drivers for the 8800GTX taken a back seat, since the release of the 8800GT512 (G92) and 9600. We were seeing regular driver updates. And that has since stopped.

    Chris Daniel: GeForce 8800 GTX drivers definitely haven't stopped. A couple of weeks ago we released v174.74 beta drivers supporting GeForce products and in another couple of weeks we will release the WHQL version. NVIDIA has always launched new products with new release branches, such as v174 in this case. This enables new products to get in the hand of customers faster and does not slow down the driver release schedule for the rest of the product family.


    19. Xpert:  Is it true that nVidia cards select Frames to skip in games to enhance performance/speed? If it is true, why? Some people love flowing beauty and have the eyes to pick up even a single frame change.

    Chris Daniel: No, this is not true. Let me clear up the confusion. SLI technology uses a rendering method for most games called alternate frame rendering (AFR). This rendering method allows customers to get up to 2X the performance in games by splitting the workload between two graphics card. The first card renders Frame A and the second card renders Frame B and so on. Therefore the first card renders every second frame and the second card renders the middle frames. So you’ll see every frame without any skipping.

     

    20. Xpert: Is something going to be done about the latest nForce technology and how it currently designed? The consensus from enthusiasts is the latest generation of the nForce chipset is disappointing being a slightly built up version 600 series (I wouldn't try to deny this either). Is nVIDIA going to put in the necessary RND (Research and Development) work in to the nForce chipset to make it more competitive with Intel or will Intel "eat nVIDIA's lunch" and take more of nVIDIA market share?

    Tom Petersen: NVIDIA continues to invest in nForce technology. One of the most recent examples is the introduction of the nForce 790i SLI Ultra platform. That platform is the result of intense engineering efforts all focused around one objective…being the best platform for Intel CPUs in the world. The 790i platform uses all new silicon for the SPP and supports all Intel’s latest CPUs and all next generation IO technologies.  In short, we invest in technologies where we can be world class.  Our strategy is to innovate to provide the best platform –SLI, Hybrid SLI, ESA, Teaming and FirstPacket are all examples of our continued commitment to the platform.

     

     

    21. Xpert:  What will you guys do after the 9000 series cards technology is finished? My thought is that I seriously doubt that they will continue into 10000, but rather do something like what Alienware did which was go from their 9700 laptop to their new M15LX (or whatever its called). Also I remember recently that you guys made a video card that had 1gb memory on it, which is outstanding! What is next when it comes to memory?

    Ujesh Desai: We’re open to suggestions! How about the GeForce Gigadeth Annihilator series?  ;-)

     

     

    Other

     

    1. Xpert: I would like to hear them discuss plans on how we the consumer could have more choices / the ability to customize a video card or mother board so that they match a common theme or style.  For example, I would like to be able to choose all black circuit boards with copper heat pipe cooling features that match.  We all get tired of seeing the thing we want in the color we don't want or the video card we want not match the theme we are trying to go with in our cases.  There should be a way for "US" to select the color and cooling solution, not the maker. Give us a way to further customize our rig without all this aftermarket stuff.

    Ujesh Desai: Cool idea. Logistically this may be tough to manage but it’s something we’ll definitely pass along to our board partners.  

     
    3.
    Xpert:  Not that i am complaining, but speaking as one who spent a king's ransom to purchase an 8 series SLI rig for my gamer, how is it that the introductory prices for the 9 series is so cheap in comparison, and why could not have the 8 series been done the same way. Or is it because of R&D costs, which were paid by 8 series sales, and carried over to the 9 series?

    Ujesh Desai: There are a number of factors, R&D, process technology and maturity, as well as overall improvements in the architectural efficiency that has enabled us to deliver the performance and features on the GeForce 9 Series products. Our goal is to constantly innovate and improve the price/performance we deliver to our customers.


     
    4.
    Xpert: Would Nvidia please make an option to permit removal of (Active Armor Firewall) if it is not wanted?

    Tom Petersen: The Active Armor Firewall has been discontinued and is no longer distributed as part of our driver packages. To clean remnants of the software from an older system we recommend that you download the latest driver package for your platform from nvidia.com, then uninstall all of your old nforce drivers. Reboot and reinstall the new package.

     

     
    5.
    Xpert: Do you feel like you've won the war in the Video card market?

    Ujesh Desai: We strive hard to make excellent products that matter to people. We’re proud that we’re the leader in visual computing and that our discrete graphics products have the leading market share. People like to portray companies in conflict with one another, but the thing that motivates our architects, designers, and software teams is how we can make a difference in the world with better technology. How can we show games in real time that look like animated feature films? How can we speed up visually rich applications and make them easier to use with GPUs? How can we speed up scientific research to help cure disease? How can we help companies find energy reserves miles beneath the earth? How can we help the medical community improve their diagnostic tools? There are an awful lot of problems and challenges that remain in technology, and parallel processing technology is going to be the key to solving them. That’s our focus, and that’s what motivates us.

     

     

     

    Special thanks to NVIDIA & the guys who contributed to the interview:

     

    Andrew Fear, SLI product manager

    Ujesh Desai, general manager of desktop GeForce products

    Patrick Beaulieu, video technologies product manager

    Chris Daniel, software product manager

    Tom Petersen, director of platform technologies
  •  05-02-2008, 10:44 AM 315194 in reply to 315176

    Re: NVIDIA interview: Part II is here!

    Go Ning and nVIDIA I give an "A" to everyone all around!Yes It's really nice to get this "one on one time" with companies (figuratively speaking of course but it works for me).

    I give my thanks and I hope we can have more interviews in the future.Woohoo

    Reactor89 


    Those that say they know everything, may lose everything they know.


  •  05-02-2008, 11:58 AM 315252 in reply to 315194

    Re: NVIDIA interview: Part II is here!

    I'm really glad they brought others on board instead of just the marketing jock we had last time. (No offense meant, buddy Smile)

    I am glad they were half-frank about my question regarding calculating the bandwidth used by their graphics cards. It's good to know they are willing to admit that PCIe 2.0 is still a gimmick, at least. Now if only mainboard makers would accept that and save us some money... 

    BIG Kudos to the team for asking for feedback on one crucial question and one less crucial but still fun question. My answers:

    No, three-way SLI is not really desirable for products like the 8800GT. I'm running a single GT right now and couldn't be happier with the performance on a 24" monitor. No, I can't play Crysis on all high settings, but most developers make games with recommended specs of a 7800 series card these days. Getting even a second GT right now seems like overkill to me.

    The majority of gamers aren't going to be playing on resolutions higher than 1920x1200, so making setups that are explicitly aimed at people with 2500x monitors is missing the majority of the market. In another year I may buy another GT to keep excellent performance in the latest games, but after a second card the returns start to diminish and I'd be better off (assuming you're selling one) buying a newer single card that can deal with the latest software. Keep SLI around, by all means, but aim it for the consumers who use it in the way that it performs best: as an upgrade option. You guys can still wreck a 4x Crossfire setup with a pair of your best cards, so why pour too many resources into the top 1% of the market?

    As to the second question, I suggest you drop back to a "1000" series, but stick a "T" on the beginning. Also, in order to be true to the movies, please have it arranged to be sent back in time to me at my home address. PM me for specifics. Wink

    No, seriously, maybe "Scarabee" or "IntersectionBurning."

    No, actually seriously, just use something unique enough that it will be easy to Google. No more releasing two cards with the same name, and for god's sake don't pull an AMD and release a 9800GTX"+". It's obviously useful to have a generation+series+model format... stick with what works and just change the series designation to letters instead of the model.


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  •  05-02-2008, 11:59 AM 315254 in reply to 315194

    Re: NVIDIA interview: Part II is here!

    I too really like this interview series, such good one to one personal information. 

    Thanks to all!

    ~TK



  •  05-02-2008, 12:21 PM 315265 in reply to 315254

    Re: NVIDIA interview: Part II is here!

    Oh sweet! They're trying to add multi-monitor support to SLI =)

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  •  05-02-2008, 3:25 PM 315342 in reply to 315252

    Re: NVIDIA interview: Part II is here!

    awesome interview! 

    MrMonroe:
    No, actually seriously, just use something unique enough that it will be easy to Google. No more releasing two cards with the same name, and for god's sake don't pull an AMD and release a 9800GTX"+". It's obviously useful to have a generation+series+model format... stick with what works and just change the series designation to letters instead of the model. 

    ^agreed 

  •  05-03-2008, 6:31 AM 315656 in reply to 315342

    Re: NVIDIA interview: Part II is here!

    Eggxpert has done a great job...again.! Yes Quite amazed at the interview series all the time for i can know more about those great manufacturers regarding 'em. Hats off to that guy who got such a wonderful idea! Eeehaa

  •  05-03-2008, 8:12 AM 315689 in reply to 315252

    Re: NVIDIA interview: Part II is here!

    Wow, a very good interview, better then the last one!

    LOL @ MrMonroe's post...Maybe the should go and name it the "N1000" Series..."Scarabee"...ROFLMAO!ROFL

    Also, as to the question presented by Andrew Fear, I'd say that Three-Way SLi would be very nice to have on lower-end, and much cheaper, GPUs...Just as another upgrade option...I do believe that Quad-SLi is something which wouldn't be very effecient to use on single GPU PCBs, I mean, c'mon, who in their right mind would want to have four 8800GT's in their system, the heating issues, and then the motherboard would need 4 PCI-E x16 slots (You'd have to get rid of a few PCI slots on your motherboard, and that could mean no soundcard or other upgrade options)...

    So, yes to Three-Way SLi, no to Quad-SLi for 8800GT's and other performance class GPU products, it just doesn't make upgrade sense...

    Respectfully,

    PROACEX1




    By Anonymous, 1929: "See the happy Moron. He doesn't give a d***. I wish I were a Moron-My word! Perhaps I am..."
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  •  05-03-2008, 9:38 PM 315969 in reply to 315176

    Re: NVIDIA interview: Part II is here!

    FANTASTIC!!!! This is a million times better than part 1. I'm glad they took this part seriously and it wasn’t just some guy from marketing answering our questions. Great work to both the egg and NVIDIA!

     

    I agree with the no need for 4 way sli with cards like the 8800gt. As long as 2 high end NVIDIA cards outperform a quad ATI setup I'm happy. Don't get me wrong, I wouldn’t mind the option, but if it means I have to pay 250 for my 8800gt instead of 200 I'm happy with what we have now.

     

    The name of the next series doesn't really matter to me but please no more 3 different cards with the same name (8800gts). We explain this to nubs all the time and I can see how it confuses people who are not tech obsessed like us. Unless some one catches them in time they usually pick up the cheapest one expecting them all to perform similar. So NVIDIA gets less money and the customer gets 8800gts 320 performance when they were expecting 8800gts 512 (g92) performance. 


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  •  05-04-2008, 4:07 PM 316214 in reply to 315969

    Re: NVIDIA interview: Part II is here!

    But wait, I have more questions!
  •  05-04-2008, 10:09 PM 316311 in reply to 316214

    Re: NVIDIA interview: Part II is here!

    Much better job this time around. Great work ning and company!

    Applause

     


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  •  05-05-2008, 7:11 AM 316423 in reply to 316311

    Re: NVIDIA interview: Part II is here!

    great job

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  •  05-05-2008, 1:20 PM 316688 in reply to 316423

    Re: NVIDIA interview: Part II is here!

    great job indeed. keep up the great job Yes

    but i do wanna see the Intel interview Smile  i hope it will come out soon.

    what about the next interview? which company? 

    hopefully AMD Yes 

     


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  •  05-05-2008, 6:58 PM 316970 in reply to 315176

    Re: NVIDIA interview: Part II is here!

    Applause Thanks NewEgg & Nvidia, Nice job.

     

  •  05-07-2008, 3:33 PM 317916 in reply to 316970

    Re: NVIDIA interview: Part II is here!

    Sick interview guys! I hope there will be more in the future. Whistler
  •  05-09-2008, 11:13 PM 319291 in reply to 316214

    Re: NVIDIA interview: Part II is here!

    it seems that some of our questions may have been answered by other companies, possibly reading in on the interview...

     

    One thing I always loved about ASUS was the fact that they always seemed to have what I really wanted in a product.... I loved the question about upgradeable video cards... and here may be an answer. I would buy one of these in a heartbeat just to keep from constantly upgrading at a super high cost. Not to mention the fact that it's hard to sell a video card to people that don't know what it's worth, or over the internet to someone you don't know.... this might just save me from having to do that. :-p

     

    http://www.tomshardware.com/news/asus-graphics-card,5324.html

     

    I want one already. if i could get one of those and dump an hd 4k series chip in it the day it came out for a decent price, i'd buy it. I just hope this gets to the shelves and sees long term support. not to mention the fact that something like this would save on waste and be good for our environment. instead of wasteing all the circuitry, just get new chips! and omg... and it would bring awesome scalability to the graphics sector... the classic internal struggle over which new part to buy just got easier imo... i would much rather be able to spend 50 bucks here and there to upgrade my video card than have to save up 150-400 at any given time to get a whole new one...

     

    anyway... nvidia... pffftt... asus answered the question you shrugged off...which is why they may have done this... if nvidia broke the news before asus they'd kill them, not to mention the fact that it's "ati based" according to the article... but nvidia might be able to make parts for the card as well... omg!!! and all of this following amd's statement the other day "what we are doing is bold..." and their stock rose... I just wonder... I can't wait to see what's going to happen over the next year. It's going to be amazing i think... based on all of this stuff breaking out at right about the same time... just seems... well... either too good to be true... or everyone in the industry is finally working together to 'take down the empire' (intel if you prefer). Sorry for the star wars reference, but it just seems too... convenient for all this to be happening so fast... and so seemingly collaborated.  

    anyway, that being said...anyone want to buy a new pc? I'm selling mine... :-p
     

  •  05-12-2008, 9:05 AM 320343 in reply to 319291

    Re: NVIDIA interview: Part II is here!

    Not sure if this is the right place to ask question, but here it goes.

    I am working on the folding@home project, which what I am interested in the GPU client platform and currently only ATI cards will support this feature, so is Nvidia going to get support for the folding@home project any time in the future?

    Btw, according to folding@home project ATI cards are easier to program for their model.


    Q9650 @4.05Ghz 1.2125VID
    Gigabyte P45 UD3P rev1.1
    Prolimatech Megahalem + San Aces
    XFX GTX 260 Black Edition
    Mushkin Ascent 4GB @900MHZ
    HT Omega Claro Plus + Logitech Z-5500 + Energy 5.1 Speakers

  •  05-27-2008, 10:32 PM 327892 in reply to 320343

    Re: NVIDIA interview: Part II is here!

    prtuc2:

    Not sure if this is the right place to ask question, but here it goes.

    I am working on the folding@home project, which what I am interested in the GPU client platform and currently only ATI cards will support this feature, so is Nvidia going to get support for the folding@home project any time in the future?

    Btw, according to folding@home project ATI cards are easier to program for their model.

    what is folding@home? 


  •  05-28-2008, 1:11 PM 328190 in reply to 327892

    Re: NVIDIA interview: Part II is here!

    They did touch on the PureVideo features of the Nvidia cards but they did not answer my question on why I have to pay extra to get drivers/software from them, Nvidia, to make those features work when I am playing back videos.  With ATI, at least back when I owned ATI cards, the drivers and software needed to get HQ video playback was included with the card or could be downloaded from the ATI site. Is that still the case?

    But that does not really matter, the Nvidia card do not really have HQ video playback if Nvidia requires you to visit their website and drop 50 more bucks to get it working.  They should address that on their product packaging as it is false advertising to say it is there when it is not.
     


  •  05-28-2008, 7:15 PM 328380 in reply to 327892

    Re: NVIDIA interview: Part II is here!

    motowater:
    prtuc2:

    Not sure if this is the right place to ask question, but here it goes.

    I am working on the folding@home project, which what I am interested in the GPU client platform and currently only ATI cards will support this feature, so is Nvidia going to get support for the folding@home project any time in the future?

    Btw, according to folding@home project ATI cards are easier to program for their model.

    what is folding@home? 

    http://folding.stanford.edu/English/FAQ-main.


    Q9650 @4.05Ghz 1.2125VID
    Gigabyte P45 UD3P rev1.1
    Prolimatech Megahalem + San Aces
    XFX GTX 260 Black Edition
    Mushkin Ascent 4GB @900MHZ
    HT Omega Claro Plus + Logitech Z-5500 + Energy 5.1 Speakers

  •  06-04-2008, 6:59 PM 332294 in reply to 328380

    Re: NVIDIA interview: Part II is here!

    Really good forum, some interesting things were brought to light.

    Asus Commando, QX6700@2.93, 4GB Corsair PC28500 Dom, Tt Armor case, BFG 1KW PSU, BFG 8800GTX OC, 2 Raptors in RAID 0 for OS and Apps & 2 Raptors in SATA for music and graphic files and a WD7500AAKS (.75Tb) for large files, video files and back up, X-Fi, 2 Samsung monitors 245t and 244t's @ 1920 X 1200, Plextor opticals, Aerocool, Zalman, Etc. Vista Ultimate SP-1
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