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21 February 2008
Openness in the Video game Industry
Nocturnal Initiative PhyreEngine Independent Game Press XNA UT 3 Modding for Console versions XNA Zune development Wii Ware This years GDC theme seemed to be one of openness and advancing games as a viable platform for artistic expression and communication. Read More...
23 October 2007
Metroid Prime 3 Review
So, I finally finished the game and now I am going to tell you what I think of it. First and foremost, I have to point out genius of making the Metroid series of console games into a first-person platformer (it is not, contrary to popular belief, a first-person Read More...
29 May 2007
Dungeons and Dragons, My DM Exprience.
With a little help from my cousin and an abnormal sense of initiative, I started a DnD party of which I am the Dungeon Master. I was kind of pushed into being a DM considering we were lacking in anyone with enough experience to properly control a party. Read More...