21 February 2008
Openness in the Video game Industry
Nocturnal Initiative
PhyreEngine
Independent Game Press
XNA
UT 3 Modding for Console versions
XNA Zune development
Wii Ware
This years GDC theme seemed to be one of openness and advancing games as a viable platform for artistic expression and communication. I love the fact that every 1st party publisher (MGS, SCE, and Nintendo) has concrete plans to support community contributed games and independently developed games. I believe 2008 will be a very good year for the entire industry, I think developers will begin to realize the real potential of the medium and we'll see more Okami's, more Dreamfall's (yep I got around to playing it, I loved it), more Beyond Good & Evil's, and Portal's. The overall quality of games will vastly improve because the reason for developing them will change. competition will be a much smaller factor in the setting of deadlines, and it will no longer negatively effect the quality of games (EA, I'm pointing at you). We'll start to see a more prevalent independent spirit in the development process of games, and that will mean more artistic games that explore the human psyche, and grab at our emotions in a deeper way. I am excited.